- Needed to zoom in more on the seals in the first scene.
- It was difficult to tell where each scene was.
- The animation did not include the visit essex website.
- The dinner table at the end could do with being less sparce.
- The music had a sad feeling to it.
Virtual Environments Group Work
Friday, 10 December 2010
Presentation Feedback
The feedback we got after the presentation was:
Presentation preparations
We met up as a group to preview the animation and discuss who would say what in the presentation. We realised that some of the scenes were too long and that the hard edges needed to be edited, however there was not enough time to amend these before the presentation.
Adding sound
Chrissy and Sally researched sound effects and background music suitable for the animation. Nature sounds were chosen to go with the individual items / animals and a soft background music for overall.
sound references:
seagulls and swallows - http://www.ilovewavs.com/
lake3 - www.freefx.co.uk/soundeffects/nature/
canal boat - www.audiosparx.com/sa/display/sounds.cfm/sound_group_iid.3380
splash - www.mediacollege.com/downloads/sound-effects/water/
wind breeze 1 - http://www.soundjay.com/
voicereal - http://www.sounddogs.com/
sound references:
seagulls and swallows - http://www.ilovewavs.com/
lake3 - www.freefx.co.uk/soundeffects/nature/
canal boat - www.audiosparx.com/sa/display/sounds.cfm/sound_group_iid.3380
splash - www.mediacollege.com/downloads/sound-effects/water/
wind breeze 1 - http://www.soundjay.com/
voicereal - http://www.sounddogs.com/
Shared materials
As a group we decided to use the same settings for the sky backdrop to help the transitions between our scenes to run more smoothly. However our storyboard transition ideas did not go quite as we hoped because at the time we did not have the forethought to establish what we each had for our beginning and end frames so that they would transition freely.
Overall Chrissy managed to make the transitions work with the use of cross dissolve transition in Premiere Pro. The Dedham scene was also slowed down to be in line with the other scenes and also make it more realistic.
The scenes which we thought did transit well with little help were the Walton seals to Harlow barge, Colchester Castle to Hot air balloon, and Hot air balloon coming down to the house.
Sally produced the Chelmsford cathedral scene and the countrside scene together, but the wrong way round according to the storyboard. With the use of Premiere Pro Chrissy split the scene and swapped the two halves around into the correct order.
Overall Chrissy managed to make the transitions work with the use of cross dissolve transition in Premiere Pro. The Dedham scene was also slowed down to be in line with the other scenes and also make it more realistic.
The scenes which we thought did transit well with little help were the Walton seals to Harlow barge, Colchester Castle to Hot air balloon, and Hot air balloon coming down to the house.
Sally produced the Chelmsford cathedral scene and the countrside scene together, but the wrong way round according to the storyboard. With the use of Premiere Pro Chrissy split the scene and swapped the two halves around into the correct order.
Thursday, 9 December 2010
Animating
As a group we decided that the ideal length of the the overall production should be around 3 minutes. We therefore rendered each scene accordingly. This meant the average scene was 20 seconds long, although some were longer and some shorter according to content.
Continuation of modelling
All group members have begun work on a second scene
Chrissy - Colchester Castle
Sally - Essex countryside
Tracy - Hyde Hall gardens
Andy - The house
Chrissy - Colchester Castle
Sally - Essex countryside
Tracy - Hyde Hall gardens
Andy - The house
Wednesday, 24 November 2010
Nursery Rhyme house modeling
this is the model for the nursery rhyme house scene this was done by first creating a box and shaping it based on reference photos once the basic shape was completed i had to craft the doors and windows by selecting the polys that were going to be used and extruding them so they were in the right position. in some places the polys were to close together or there was not enough of them to create the spaces for the windows so i had to create new polys using the cut tool. all that is left to do with this part is to put the materials on and then do the camera work.
Subscribe to:
Posts (Atom)